Similar to any other world, the Mythological Realm consists of numerous domains: Axis Mundi, Ebraxas, El Dorado, Niflheim, Jotunhiem, Kunlun Mountain, are among the many. Each domain correlates with a certain Pantheon in history and is placed under the Pantheon's jurisdiction. Given that the realm serves as the world for all cultures, each domain has its own city, citizens, landmarks, clothing, customs, and ideologies; however, a common language is shared amongst all. The people of the realm come in various shapes, colors, sizes, but some can only be seen in specific locations. Despite all of this, entities such as centaurs, Amazons, ratatoskrs, jinns, lycans, etc., do indeed exist in this dimension as civilians.
In contrast to the Human Realm, the World of Mythology is filled with diverse populace that enjoys relative equality. Crime exists, but a life of decency and positivity is much preferred by the majority, especially when divine beings are the ones in power.
current state of the realm
The reality of peace is a false ideal fabricated into existence by the weak, a trivial thought that only escapes the lips of the blind who cannot see what the world truly is: ugly. As if possessed by Hermes' speed, chaos abruptly echoed throughout the lands which resided in the Mythological Realm. To everyone's surprise, 99% of the gods completely vanished without a trace and the result of such blasphemy plunged the World of Mythology into destruction. Stable domains such as El Dorado and Niflheim slowly began to deteriorate into darkness due to the disappearance of their magical guardians Crops began to die, unpredictable weather began to occur, and once flourishing domains withered into nothingness.
Currently, the Mythological Realm remains to be a former shell of its true self. Lands that were once thriving with life and magic are now filled with beasts that siphon what little magic remains. Citizens who thought themselves strong enough to fight these beasts perished one by one as blood quenched the dried fields. The remaining domains that still stand struggle to maintain balance as criminal activity blossom without resolve.
the government & military
Before the disappearance of the gods, the World of Mythology was maintained and groomed by the gods. The gods originally decided the laws of their own domains while the Divine Council aided in ensuring that the deities were not tyrants to the civilians and by handling administrative tasks as necessary. Because the gods served as magical conduits for the lands they governed, their role in the realm was second to none. However, due to their disappearance, the councilors have now been placed charge of the Mythological Realm and its people. Simple duties that dealt with paperwork were elevated to ensuring the peace, donating to charities, listening to the people, creating/abolishing laws, and organizing a proper line of defense against errant mythical beasts.
Even though the realm had gods watching over the people, law enforcement still found a place in the world. The Mythic Regiment is filled to the brim with soldiers of various cultures, races, and ages which have sworn to shelter the realm from crime. Their presence was originally felt throughout all the domains, but faced with the new reality that their realm was crumbling around them, they were forced to steer their resources towards the capital: Ebraxas. Although crime had increased by tenfold, the Mythic Regiment is not taken lightly. Despite the fact that their choice of attire varies depending on their cultural backgrounds, there is one thing which may aid in discerning an officer: a gold, circular, closed-eyed badge that is pinned to the right-side of their chest. All officers, no matter their rank, are required to wear the golden badge while on duty and are not permitted to enforce the law without it.
Those that dwell in the Human Realm have always viewed “magic” as a force which exists only within fiction. Ironically, it was the mortals' constant denial of the phenomena that reduced the flow of magic available to them, eventually causing the source to be permanently lost in their world. Instead of acknowledging and connecting with magic, dwellers of the Human Realm chose to associate themselves with science, religion, and spirituality. Nevertheless, unlike the humans, those in the Mythological Realm both believe and indulge in magic. However, instead of "magic," it is known as the "source," which is commonly defined as a never-ending flow of supernatural energy that's channeled throughout the body.
Upon birth, mythological beings are born with the “mytho gene” which instantly grants one access to the source. Unfortunately, however, if a realm no longer has a connection to a steady stream of magic, even those born with the gene cannot utilize their abilities, as access requires the existence of a stable link. It's possible for those with the mytho gene to either become extremely sick or to be born disabled simply because they lack connection to the source in their own realm. This explains why some demi-gods who were once diagnosed with cancer, blindness, paralysis, etc. in the Human Realm are now healed when arriving at the World of Mythology.
Magic is capable of being performed by all beings that reside in the Mythological Realm, but mastering and refining one’s abilities is where problems may arise. Training, growth, and knowledge of how to channel magic is required to effectively and efficiently utilize the source. Those with an untrained source may find it difficult to channel their magic outside of moments that feed off of strong apprehension, fear or anger. Nevertheless, all magic is done by the support of chants or magical circles. Demi-gods and gods are excluded from this rule, however, because of their gift to utilize unique “rights.” The power between magic and rights are immensely different even though they both draw their strength from the source.
In a world filled with mythological entities capable of performing a plethora of supernatural feats, one would be surprised to realize that "technology" is indeed present. While the technology in the mythical realm is nowhere close to the mortal’s realm own, the people of this world have learned to utilize magic as a source for some of their devices. Communication over distances must be done through oracles and the burden of transportation is placed on mounts, ships, or gateways. There’s nothing truly amazing about the realm’s technology since most of their devices are magical variants of the 12th century’s own.
Outside of basic devices, “gateways” and “oracles” are the realm’s proudest technological achievements to date. A "gateway," or “gate” for short, is a blue rectangular shaped portal that runs on magical energy. The purpose of gateways, which remain stationary at various locations across the realm, is to easily transport an individual to any domain of their choosing. Provided someone knows exactly where they want to go, a simple thought will transport them to their chosen destination. Although gateways are incredibly versatile, first-time users tend to suffer from severe motion sickness until their body has grown accustomed to utilizing this form of transportation.
An "oracle" is the equivalent of what mortals call a cellphone in their realm. Made from crystals shaped into cubes and magical imbued by locals of the Mythological Realm. The material has a hive-mind kind of property that allows owners of the item to share things like sounds and words. They are handheld and people are capable of writing into them, speaking into them, or have actual conversations through it. It can even be flipped open from a diagonal opening on one side, making at elongated triangle for visual conversations (video calling). Magical in nature, it can function with no electricity. Contacts are added by synchronizing the crystals together. Oracles come in a variety of colors and will shrink into a small cube when no longer needed. Features: texting, voice messages, voice calls, video calls, and photo sending (it is unable to store data like photos and only sends them for viewing).
the realm's currency
Like any world, currency is a medium of exchange for goods and services within an economy. The Mythological Realm thrives off of currency which comes in the form of solid gold coins. The coins in question have a distinct pattern on both sides that are designed to resemble two Gs facing one another. Coins have a distinct size and weight to prevent fraud.
Crafted by the hands of Noritaka and Iseret, the Pantheon is a large fifteen-storey marbled structure built to shelter the halflings of the mortal realm. There are 765 staircases, and 691 paintings throughout the building. Doors come in various sizes and are made of katalox wood and have bronze door handles. Protection magic is built around the structure which exiles any threatening mythical beasts and jinn are provided to assist the demi-gods with any of their personal needs. Personal chambers are designed to replicate the halflings’ mortal realm rooms; bathrooms and showers are added to assure that hygiene is being practiced. A library, garden, kitchen, and farm are all provided for the children of deities.
Ebraxas is both the capital and the largest domain of the Mythological Realm. The city is overpopulated with citizens of various races (elves, werewolves, spirits, reptilians, etc.) and tends to house all cultures across the World of Mythology. Though the citizens of Ebraxas hail from different cultural backgrounds, the language of universal is spoken to prevent any miscommunication. As a term of endearment citizens tend to say “live forever.” Being that this domain serves as the capital, profit is constantly being made by the acts of commerce. Despite being a well-profitable area, crime has become a recent problem since the disappearance of the gods. Fighting to uphold the law to protect the people of the land, the Mythical Regiment fill the streets to act when needed; their badges are always worn to indicate that they are on duty.